Wednesday, March 18, 2009

Seminar: Digital Cultures, March 20 2009, University of Sydney

Department of Gender and Cultural Studies, University of Sydney.

This seminar will feature presentations from Chris Chesher, Kathy Cleland and John Tonkin.

Friday, 20 March, 2pm.
Kevin Lee Room, Level 6 Lobby 14, Main Quadrangle, University of Sydney.
(Take the lift near MacLaurin Hall stairway to Level 6 and the Kevin Lee Room is to your left).

The seminar will followed by drinks at Manning Bar. All very welcome!

Chris Chesher

This short paper will use the example of the productiveness of critical comparisons between network theories from a number of disciplines to illustrate what digital cultures might be. The contrasting (possibly even incompatible) approaches of social network analysis, Network Society and actor network theory offer different insights into social networking applications.

Chris Chesher is director of the Digital Cultures program at the University of Sydney. His research focuses consistently on digital mediations of cultural practices, but across a range of cases and themes. Recent work has revisited Innis's theorisation of the materiality of media in the light of digitality; examined the rhythms of mobile media uses before and during a U2 concert; and explored the processes of learning to share language with machines.

Kathy Cleland
This talk will explore human-technology interaction by looking at some of the different ways new media arts are using digital media technologies to create new forms of interactie engagement between artworks and audiences.

Kathy Cleland lectures in the Digital Cultures program at the University of Sydney and is a freelance curator specialising in new media art.


John Tonkin
This short paper will present a number of artwork, and discuss the interdisciplinary nature of their production.

John Tonkin is an Associate Lecturer in the Digital Cultures Program at the University of Sydney. He has been making digital media art projects since 1985. In 1999-2000 he received a fellowship from the Australia Council's New Media Arts Board. Tonkin's works have often involved building frameworks / tools / toys within which the artwork is formed through the accumulated interactions of its users. His recent projects have used real-time 3d animation, visualisation and data-mapping technologies. These include Strange Weather (2005), a visualisation tool for making sense of life, and time and motion study (2006). Many of his artworks have explored science as a cultural form. These projects have often used humour as a means to engage with complex ideas.

RSVP/Apologies to Fiona Allon (fiona.allon@usyd.edu.au)